![]() Add big endian write support (experimental).Support RGB9e5Float HDR, RG16 and R8 texture formats (will still be converted from/to normal SDR RGBA32).assets files (opening files, selecting assets, removing assets, adding assets, plugin options). Improve performance massively for very large.Base container assets can be searched for. Add a new column "Container" to the asset list to show assets grouped together properly.Add UABE JSON dump export/import and Unity JsonUtility compatible export.Add an option to retrieve MonoBehaviour type information from assemblies to create full dumps. ![]()
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